Maple für Professional
Maple für Akademiker
Maple für Studenten
Maple Personal Edition
Maple Player
Maple Player für iPad
MapleSim für Professional
MapleSim für Akademiker
Maple T.A. - Testen & beurteilen
Maple T.A. MAA Placement Test Suite
Möbius - Online-Courseware
Machine Design / Industrial Automation
Luft- und Raumfahrt
Fahrzeugtechnik
Robotics
Energiebranche
System Simulation and Analysis
Model development for HIL
Anlagenmodelle für den Regelungsentwurf
Robotics/Motion Control/Mechatronics
Other Application Areas
Mathematikausbildung
Technik
Allgemein- und berufsbildende Schulen
Testen und beurteilen
Studierende
Finanzmodelle
Betriebsforschung
Hochleistungsrechnen
Physik
Live-Webinare
Aufgezeichnete Webinare
Geplante Veranstaltungen
MaplePrimes
Maplesoft-Blog
Maplesoft-Mitgliedschaft
Maple Ambassador Program
MapleCloud
Technische Whitepapers
E-Mail Newsletters
Maple-Bücher
Math Matters
Anwendungs-Center
MapleSim Modell-Galerie
Anwenderberichte
Exploring Engineering Fundamentals
Lehrkonzepte mit Maple
Maplesoft Welcome-Center
Resource-Center für Lehrer
Help-Center für Studierende
AudioTools[Resample] - resamples audio data to the specified sample rate
Calling Sequence
Resample(audArray, samplesPerSec, options)
Parameters
audArray
-
Array or Matrix containing the audio data to resample
samplesPerSec
desired sampling rate
options
options modifying the resampling operation
Description
The Resample command resamples audio data, producing a new audio object with the specified sample rate.
The audArray parameter specifies the audio to resample, and must be a dense, rectangular, one or two dimensional Array, Vector, or Matrix with datatype=float[8].
The samplesPerSec parameter specifies the desired sample rate. Typical values are 11025, 22050, and 44100 samples per second.
By default, resampling is done using B-spline interpolation. This produces excellent results reasonably fast.
If the method=nearest option is specified, resampling is done using the nearest-neighbor algorithm. This produces poorer results, but the algorithm is very fast. This method is often suitable for producing low-quality resamplings of audio data.
Specifying method=bspline is equivalent to the default behavior.
Examples
See Also
Array, AudioTools, AudioTools[Convolution], AudioTools[Scale], Matrix, Vector
Download Help Document