Projection of a Vector onto a Plane - Maple Help
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Projection of a Vector onto a Plane

 

Main Concept

Recall that the vector projection of a vector u ⇀ onto another vector v ⇀ is given by projv ⇀u ⇀ = u ⇀·v ⇀v ⇀2v ⇀.

 

The projection of u ⇀ onto a plane can be calculated by subtracting the component of  u ⇀ that is orthogonal to the plane from  u ⇀.  If you think of the plane as being horizontal, this means computing  u ⇀ minus the vertical component of u ⇀, leaving the horizontal component. This "vertical" component is calculated as the projection of  u ⇀ onto the plane normal vector n ⇀.

 

projPlaneu ⇀ = u ⇀ − projn ⇀u ⇀ = u ⇀ − u ⇀·n ⇀n ⇀2n⇀

 

Choose the coordinates of a plane normal vector n⇀ and a vector  u ⇀ and notice how the perpendicular of the vector projection of u ⇀ onto n⇀ is the projection of u ⇀ onto the plane.

Normal Vector n⇀

Vector u⇀

xn =

xu=

yn=

yu=

zn=

zu=

 

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