Generic Vehicle Model with 3D Terrain – Multibody, Multi-Domain Physical Model in MapleSim – Maplesoft

Generic Vehicle Model with 3D Terrain

This model uses a generic 4-wheel vehicle that travels across a 3D terrain. The contact that is modeled between the vehicle’s wheels and the ground is based on a sphere and plane contact. The force is then applied as the normal force found between the sphere (wheel) and the plane (ground). The friction force is determined based on F=mu*Fn.
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